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EDDiscovery
10-04-2016, 09:50 AM (This post was last modified: 10-04-2016 09:57 AM by Disorganise.)
Post: #281
RE: EDDiscovery
Prior to my first using EDDiscovery, I had no real idea of what it was for. Sure I saw the 3d map and thought it was cool, but without knowing how it worked and being new the game I parked it.
When I came back to it, I still failed to find much in the way of documentation - the guys on the forum were most helpful in helping me set it up, but then I was like great....what's it for?

So...
I though I might start writing a bit of background and user guide. But I don't want to do the wrong thing or waste time re-creating something that already exists (that I failed to find).

So I attach an early draft - should I continue with it?

There's a bunch of features I don't use so I'm not sure I can userguide everything.
I wrote it in word cos that's what i have available, and saved as pdf as that's what I have available (and the doc wouldn't upload for some reason) - probably a wiki would be better but I don't know how to do that.

Anyways, thoughts? Continue or abandon?


Attached File(s)
.pdf  EDDiscovery.pdf (Size: 747.65 KB / Downloads: 14)
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10-04-2016, 12:29 PM
Post: #282
RE: EDDiscovery
I like it. I find that it is easy to follow and understand.

Don´t know if there is already something like this out there or in planning - that would be Finwen you need to get in touch with (perhaps send a pm?).

[Image: inyqADq.jpg] - Galactic Mapping -
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10-04-2016, 10:44 PM
Post: #283
RE: EDDiscovery
I seem to be getting an error in v2.7.5, I'm not sure if anyone else has encountered it:

[Image: Screenshot%202016-04-10%2021.39.03.png]

Quote:See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.Runtime.InteropServices.COMException (0x80080005)
at System.Runtime.InteropServices.Marshal.ThrowExceptionForHRInternal(Int32 errorCode, IntPtr errorInfo)
at System.Management.ManagementObjectCollection.ManagementObjectEnumerator.MoveNext​()
at EDDiscovery2.EliteDangerous.GetMainModuleFilepath(Int32 processId)
at EDDiscovery2.EliteDangerous.CheckED()
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1073.0 built by: NETFXREL3STAGE
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
EDDiscovery2
Assembly Version: 2.7.5.0
Win32 Version: 2.7.5.0
CodeBase: file:///F:/Program%20Files%20(x86)/EDDiscovery/EDDiscovery/EDDiscovery2.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1068.2 built by: NETFXREL3STAGE
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
OpenTK
Assembly Version: 1.1.0.0
Win32 Version: 1.1.1589.5942
CodeBase: file:///F:/Program%20Files%20(x86)/EDDiscovery/EDDiscovery/OpenTK.DLL
----------------------------------------
System.Data.SQLite
Assembly Version: 1.0.99.0
Win32 Version: 1.0.99.0
CodeBase: file:///F:/Program%20Files%20(x86)/EDDiscovery/EDDiscovery/System.Data.SQLite.DLL
----------------------------------------
System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Transactions
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Transactions/v4.0_4.0.0.0__b77a5c561934e089/System.Transactions.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1064.2 built by: NETFXREL3STAGE
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.EnterpriseServices
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.EnterpriseServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.EnterpriseServices.dll
----------------------------------------
System.Numerics
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
OpenTK.GLControl
Assembly Version: 1.1.0.0
Win32 Version: 1.1.1589.5942
CodeBase: file:///F:/Program%20Files%20(x86)/EDDiscovery/EDDiscovery/OpenTK.GLControl.DLL
----------------------------------------
Newtonsoft.Json
Assembly Version: 6.0.0.0
Win32 Version: 6.0.8.18111
CodeBase: file:///F:/Program%20Files%20(x86)/EDDiscovery/EDDiscovery/Newtonsoft.Json.DLL
----------------------------------------
System.Web
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1073.0 built by: NETFXREL3STAGE
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dll
----------------------------------------
System.Management
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Management/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Management.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

[Image: EliteDangerous%20Signiture_04_2.jpg]
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11-04-2016, 01:19 PM (This post was last modified: 11-04-2016 01:37 PM by Finwen.)
Post: #284
RE: EDDiscovery
(10-04-2016 09:50 AM)Disorganise Wrote:  Prior to my first using EDDiscovery, I had no real idea of what it was for. Sure I saw the 3d map and thought it was cool, but without knowing how it worked and being new the game I parked it.
When I came back to it, I still failed to find much in the way of documentation - the guys on the forum were most helpful in helping me set it up, but then I was like great....what's it for?

So...
I though I might start writing a bit of background and user guide. But I don't want to do the wrong thing or waste time re-creating something that already exists (that I failed to find).

So I attach an early draft - should I continue with it?

There's a bunch of features I don't use so I'm not sure I can userguide everything.
I wrote it in word cos that's what i have available, and saved as pdf as that's what I have available (and the doc wouldn't upload for some reason) - probably a wiki would be better but I don't know how to do that.

Anyways, thoughts? Continue or abandon?

Nice work and please continue.
I am not sure if its the right place but i want more information like you have written in Githubs wiki

https://github.com/EDDiscovery/EDDiscovery/wiki

You can get write access at that place if you want to try it.

/Finwen

(10-04-2016 10:44 PM)AndySpawn Wrote:  I seem to be getting an error in v2.7.5, I'm not sure if anyone else has encountered it:

....


Probably solved it in 3.0.5
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11-04-2016, 07:41 PM
Post: #285
RE: EDDiscovery
/Finwen

(10-04-2016 10:44 PM)AndySpawn Wrote:  I seem to be getting an error in v2.7.5, I'm not sure if anyone else has encountered it:

....


Probably solved it in 3.0.5
[/quote]

Just updated to v2.7.6 there, I'll see if there's any change.

I'm also not getting the update message in the dialog box anymore, so I have to remind myself to check for newer versions Wink

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12-04-2016, 09:10 AM
Post: #286
RE: EDDiscovery
(11-04-2016 01:19 PM)Finwen Wrote:  Nice work and please continue.
I am not sure if its the right place but i want more information like you have written in Githubs wiki

https://github.com/EDDiscovery/EDDiscovery/wiki

You can get write access at that place if you want to try it.

/Finwen

Thanks for thumbs up!
I've gone ahead and created a github account to experiment with, learned a few basics and then copied the info onto the home page you linked Smile
If this is all cool, I shall endeavour to start fleshing it out.
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13-04-2016, 11:02 AM
Post: #287
RE: EDDiscovery
Thanks for your work on the wiki page.

I have also released a new EDDiscovery 3.0.5 beta

https://github.com/EDDiscovery/EDDiscove...ease_3.0.5
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14-04-2016, 03:18 PM
Post: #288
RE: EDDiscovery
I Finwen,

Does your latest eddiscovery work in 64 bit?

You might find my talk with tech support helpful for future upgrades.

***********************************************************

I was trying to separate the netlogs between my two commanders.

In tech support words:-

As it was only really intended for each player to have a single commander, there's no real way to differentiate between two different Commanders

https://forums.frontier.co.uk/showthread...ost3766922

Don't underestimate me.

I know more than I say, think more than I speak, and notice more than you realise.

Follow my exploration on http://www.twitch.tv/wishblend

[Image: Forum%20Signiture.jpg]

http://www.alisonlauragoodman.co.uk
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20-04-2016, 06:31 PM
Post: #289
RE: EDDiscovery
EDDiscovery 3.x is compiled for 64 bit.

Interesting thread. And i will improve multicommander with time. have some idea to make it better.
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18-05-2016, 05:18 PM (This post was last modified: 18-05-2016 10:58 PM by Zed.)
Post: #290
RE: EDDiscovery
Woohoo, no more triliteration once Horizons 2.1 goes live Smile
More work for Finwen to pick up the coordinates from the logs but I suspect that's a lot easier that implementing the trilateration code was.
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